According to the CEO of Bohemia Interactive, server access logs show that for ever three legitimate game buyers who are accessing the video game serves, there are one hundred attempts to access multiplayer games from pirated copies.
A study has found that companies in developing countries that use pirated Microsoft software save over $2.9 Billion in costs.
In 2011, the rate of counterfeit Nokia phones in Nigeria was reported to be 4 percent.
There are an estimated 2,500 institutions around the world that award fake degrees and are considered to be degree mills. The number of fake institutions in 2010 was 48 percent higher than the number of degree mills discovered in 2009.
Between 2006 and 2011, the rate of piracy of video games in the United Kingdom increased by 20 percent. In 2010, the top five games were estimated to be illegally downloaded from the Internet almost a million times during the year.
In the first half of 2011, over 77 percent of digital content consumed in Spain was pirated, according to the Coalition of Creators and Industries of Content. The piracy caused the movie, music, book and video game industries to lose $7.2 Billion (5.2 Billion Euros) in earnings.
A United States Senate investigation in 2011 found about 1,800 incidents of counterfeit electronic parts being sold to the U.S. military. The incidents involved over 1 million counterfeit parts.70 percent of the counterfeit items were traced back to China.
The National Hockey League (NHL) has reported that the seizures of counterfeit jerseys of teams in the league has quadrupled between the 2008-2009 season and the 2011-2012 season.
The sales of counterfeit products in Indonesia causes tax losses of up to $4.8 Billion (43.2 Trillion Indonesian Rupiahs) in 2010.
During a four month long campaign against counterfeit drugs, Chinese authorities seized over 65 million counterfeit drugs and arrested 114 people.